·
Some of the fundamental concepts used in CPM
network are as follows:
o Network
– it is a diagrammatic representation of a project’s different activities
and their logical interrelationships between the various activities. Arrows and
circles or squares are used in the diagram. They represent activities and
events respectively.
o Activity
– activity is task or activity to be performed. It takes time for
completion. Activities are represented by arrows which are usually drawn from
left to right. The length and shape of the arrow have no meaning. For example:
excavate foundation, lay brick work, backfill trench, fix shuttering etc. For
example:
o
Event - it represents a circle (node). Event
represents starts or completion of a task. It consumes no time or resources.
Events or nodes of a network are numbered. For example: excavation completed,
brick work laid, shuttering fixed, etc. There are two types of events:
§ Tail
event – it is the beginning of an activity.
§ Head
event – it is the completion of an activity.
§ Dual
role – event is the event when it becomes tail event to some activities and
head event to other activities. Consequently, all events except initial and
final event of a net work diagramme will be dual role events.
o Critical
path – it is the path in a network diagram which takes maximum time (i.e.
the longest duration) among the alternative paths through which a project can
be completed and the time along this path determines the completion time of the
project.
o Critical
activities – these are the activities lying on the critical path. Delay, if
occurred, in a critical activity causes delay in the completion of the entire
project. Activities which have zero total float are called critical activities.
o Non
– critical activities – activities having some float are not critical since
the available time is in excess of the required activity duration. These
activities are termed as non – critical activities. Delay in a non – activity
up to the available total float will not delay the project completion.
Resources may, therefore be optionally utilized by diverting some resources
from non- critical to critical activities.
o Float
– it indicates the spare time available for the activities for their
completion without delaying the completion of a project. In other words, it is
the difference between the time available and the time required to perform the
jobs.
o Total
float – it is the difference between the latest finish time or earliest
start time respectively.
o Free
float – it is an obliged float within which an activity can float move
without affecting the succeeding activities.
o Independent
float – it is the excess of minimum available time over the activity
duration.
o Dummy
– it shows a dependence among activities. It occurs when two parallel
activities have the same tail and head event and in the case of two activities
independent to each other but assumes a common event. It is also called a
Redundant Activity is represented by a broken arrow.
o Earliest
Event time ( TE ) – it is the earliest possible occurrence of an
event, i.e. earliest possible time when all activities leading to an event will
be completed..
o
Latest event time (TL ) – it
is defined as the latest possible occurrence of an event without delaying the
project completion time, i.e. is the latest time when all activities leading to
an event may be completed without delaying the project completion time.
o
Earliest start time (EST) – it is the
earliest time when an activity can commence, since the starting point of an
activity is the “tail event”, the earliest start time of an activity is the Te
of the “ tail event”.
o
Earliest finish time of an activity (EFT) - it is the earliest time when an activity can
be finished.
o
Latest finish time – it is the latest
time when an activity may be finished without delaying the completion time of
the project. Since the finishing point of the activity is the “ head event”,
the latest finish time of the activity is the same as TL of the head
event.
o
Forward pass – for calculating the
earliest event times (TE), computations are made in a forward
direction (left to right). This process is called the “forward pass”.
o
Backward pass – for calculating the
latest event times (TL), computations are made in a backward
direction (right to left). This process is called the “backward pass”.
o
Slack time – slack time can be defined as
the difference between the latest allowable date and the earliest expected
date. For example:
§
TE = the earliest time (date) on which an event
can be expected to take place.
§
TL = the latest date on which an event
can take place without extending the
completion date of the project.
§
Slack time
= TL - TE
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